![]() ![]() Well I hope this helps people out, it took more then a hour to type out time away from my day. Muscle Stimulator Manipulation +20% Melee Cooldown -0.15 Seconds Melee hit Chance +15% Moving +20%Īuxiliary AI (Constructing) Construct success chance +15% Construction speed +25%Īuxiliary AI (Agricultural) Plant harvest yield +15% Plant work speed +25%Īuxiliary AI (Mining) Mining speed +25% Smoothing speed +15%Īuxiliary AI (Medical) Medical surgery success chance +20% Medical tend quality +15% Medical tend speed +15%Īuxiliary AI (Diplomatic) Diplomatic gift impact +15.00% Recruit prisoner chance +25.00%ĪI Persona Core Pain x150% "Incressed Pain" Consciousness +50% Blood fltration +20% Blood pumping +20% Hunger rate x150% "Needs to eat more often" Tiredness x50% "Gets tired qwicker I think" Fixes Brains at a very very high cost! Be Prepared to deal with mental breaks beserkings wanderings and way more food being eaten. Theres Archotech Expanded or just the prosthetics mod Archotech Expanded Prosthetics. For all practical purposes, Archotech limbs and devices operate on 'magic' and are 'gifts from the Gods' But yeah, there are mods that allow manufacture. ![]() It is made by a civilization more advanced than the one you are part of. Tactical Cornea Implant Aiming time -15% Shooting Accuracy +50.00% In the base game Archotech is that stuff made my ancient hyperadvanced AI beings, for unknown purposes. Synthetic skin Will heal any scars bullet woulds or current wounds or even Brain DMG! "not ilnesses"īionic BrainPal Blood filtration +10% Consciousness +20% Sight +20% "Dose not fix brains!" "Updated section of the list no specail sorting this time sorry :i " Synthetic heart Blood pumping +20% Manipulation +10% Moveing +10% Synthetic lung Breathing +20% Moveing +10% Works with vanilla, EPOE, VAE, Jewelry, AVP (gauntlets), etc. ![]() Painstopper x0% "Dose what it says No more pain, yet may put the users life at risk!" This mod allow your pawns with bionic arms and legs continue wearing any gear for feet and hands. This not only fully replaces the functionality of a normal leg - when coupled with the leg body part having a moving importance of 50, it results in an increase in. The archotech leg has a part efficiency of 150. They are universal and can be installed on either the left or right side. Joywire Consciousness Efficiency -20% Mood +30 "I belive its better mood for less brain function"ĪI chip Consciousness +100% Consciouness max +100% "helps with Brain DMG but not illnesses!" Archotech legs replace the users entire organic leg. But when it.comes to vanilla prosthetics, The Description for Archotech Limbs seem better in comparison. Painkiller rib Pain x90% "I belive it negates pain by 10%"Īdvanced Bionic arm Manipulation +30% DMG 15Īdvanced Bionic spine Manipulation +30% Moveing +30%Īdvanced power arm Manipulation +25% DMG 30Įxoskeleton suit Manipulation +25% Moveing +25% Is archotech prosthetics better than everything I have Cybernetic Organism, EPOE and Evolved Organs, and the resources of making them. Surrogate lung Efficiency 65% Moveing -10%īionic spine Manipulation +20% Moveing +20% "I may not have listed all of them if I didn't Sorry and sorry for any miss spelling" "! I have updated some parts in the main list aswell !" I will be starting off from the Basics to the Advanced and will not be listing Crafting info. ![]()
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