![]() ![]() RecordSteamInterfaceCreation (PID 4352): SteamMatchMakingServers002 / MatchmakingServers RecordSteamInterfaceCreation (PID 4352): SteamMatchMaking009 / Matchmaking RecordSteamInterfaceCreation (PID 4352): SteamFriends015 / Friends RecordSteamInterfaceCreation (PID 4352): SteamUser019 / User Setting breakpad minidump AppID = 1145360 RecordSteamInterfaceCreation (PID 4352): SteamUtils009 / Utils > Adding process 4380 for game ID 1145360 > Adding process 4368 for game ID 1145360 > Adding process 4361 for game ID 1145360 > Adding process 4358 for game ID 1145360 > Adding process 4356 for game ID 1145360ĮRROR: ld.so: object '/home/dalvescb/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. > Adding process 4353 for game ID 1145360 > Adding process 4352 for game ID 1145360 Please ensure one is connected and has up-to-date drivers, then try againĪnd gives the following output in terminal > Adding process 4351 for game ID 1145360 For example, Hades gives the following error exactly Hades was unable to detect a graphics device. ![]() All of my steam games have stopped launching, they all provides errors like (error loading directx, unable to detect graphics device). TypeError: expected str, bytes or os.I did an update (on the nixos unstable channel) a few days ago for the first time in over a month. TRY_SAVE = Path(config.hades_dir).joinpath(TRY_SAVE)įile "/usr/lib/python3.9/pathlib.py", line 972, in joinpathįile "/usr/lib/python3.9/pathlib.py", line 737, in _make_childĭrv, root, parts = self._parse_args(args)įile "/usr/lib/python3.9/pathlib.py", line 691, in _parse_args Profile_sjsons = y_get_profile_sjson_files()įile "/home/lukas/git/hephaistos/hephaistos/helpers.py", line 159, in try_get_profile_sjson_files Self.handler(width, height, scaling, hud, custom_resolution, force=True)įile "/home/lukas/git/hephaistos/hephaistos/cli.py", line 282, in handlerįile "/home/lukas/git/hephaistos/hephaistos/patchers.py", line 746, in patch_profile_sjsons Maybe a argument similar to -hades-dir could be used to specify the path (or alternatively use the path relative to the current path as we are already in /media/path/to/my/SteamLibrary/steamapps/common/Hades.Īlso I am not entirely sure if -hades-dir works correctly or I am just doing something wrong, but I solved the issue of having to be inside the hades dir and the repostory dir (for python -m to work) by creating symlinks to all hephaistos subdirectories in the hades directory.Īpart from this the patch seems to be working perfectly.įile "/home/lukas/git/hephaistos/hephaistos/cli.py", line 97, in _startįile "/home/lukas/git/hephaistos/hephaistos/cli.py", line 290, in handler So for me this path is /media/path/to/my/SteamLibrary/steamapps/compatdata/1145360/pfx/drive_c/users/steamuser/Documents/Saved Games/Hades. The issue is, that when using Proton steam stores the "Windows Data" (so the compatdata folder) not in the default steam library, but in the one of the game. expanduser( r'~/.steam/steam/steamapps/compatdata/1145360/pfx/drive_c/users/steamuser/Documents/Saved Games/Hades'), ![]()
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